![]() Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This means there is no requirement to hear spoken dialogue or narrative to play the game. ![]() Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.Īll Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. They are at least 1/20 (46 pixels on 1080 screen) the height of a landscape screen and at least 1/40 height on portrait screens, or can be adjusted to be. Large Clear Subtitles: Subtitles are large, clear and of good contrast. The text in menus, instructions and other information is presented in high contrast with a solid background. ![]() High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The general text used throughout the game in menus, instructions and other key information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height on landscape screens and at least 1/40 height on portrait screens. Large Clear Text: All essential text is large and clear or can be adjusted to be. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate. Moderate Reading: Moderate reading required. This doesn't include subtitles as required reading if they are fully voiced. How much reading is required to play the game's main path or story and how complex the language is. We've documented 6 accessibility features for Reading in Bridge Constructor which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. If you want to play Bridge Constructor, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility: Similar Games With More Accessibility Features for Getting Started This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time. Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock. Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill. Practice Area: You can practice freely without opponents or time pressures. Information is provided in a timely manner, with appropriate level of detail. Tutorials: There are helpful tutorials and instructions on how to play. These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. We've documented 4 accessibility features for Getting Started in Bridge Constructor which deal with what support is offered to get started with the game. If you want to play Bridge Constructor, but it doesn't offer the Controls accessibility features you require, this similar game extends the Controls accessibility: Similar Games With More Accessibility Features for Controls SensitivityĪdjust Mouse/Stick/Touch Sensitivity: Adjust how sensitive touch/mouse/stick controls are. No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s). ![]() Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action. Specific button operation required to play Two Motions Targeted: Can play with touchscreen, two simultaneous taps, swipes or hold gestures. Additional gestures may be required for games played with a screenreader like VoiceOver. Mouse and Keys: Can play with mouse and multiple keys. Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks. We've documented 6 accessibility features for Controls in Bridge Constructor which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
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